EMILY WILLIX

Game Designer • Graphic Designer • Editor

EMILY WILLIX is a game designer and digital nomad who loves creating fun, thinky games in small packages. She is the game designer, graphic designer, and rulebook writer behind Bah! Humbug! A Twelve Days of Bluffing Game (2022) and Battle Dentale (2022). She’s always on the lookout for ways to make games more earth-friendly, and operates her game design entity, Small Furry Games, from a solar- and wind-powered sailboat. Emily signed her first game, Battle Dentale, with Bright Eye Games in the UK in 2021. That same design was Finalist for the 2021 Cardboard Edison Award. When she’s not designing games, Emily is likely proofreading another game designer’s rulebook. Or playing a game. Or thinking about games. But when she’s not doing anything game-related, she spends her time making YouTube videos, maintaining an old boat, and playing music with friends. She lives with her partner Clark, who is a retired computer programmer, an engineer, and the same kind of crazy as Emily.